The game simulates the infantry and combined arms warfare of World War II. The game is based on the Quake III: Team Arena engine.
It was accompanied in September 2004 by an expansion pack, Call of Duty: United Offensive, which was produced by Activision, and developed by Gray Matter Interactive, with contributions from Pi Studios.
Since November 12, 2007, the game and its sequels have been available for purchase via Valve's content delivery platform, Steam.[3]
| Windows cover | |
| Developer(s) | Infinity Ward |
| Publisher(s) | Activision |
| Designer(s) | Keith Arem |
| Writer(s) | Michael Schiffer |
| Composer(s) | Michael Giacchino Justin Skomarovsky |
| Engine | id Tech 3 |
| Version | 1.5 |
| Platform(s) | Microsoft Windows, Mac OS X, N-Gage |
| Release date(s) | NA October 29, 2003[1] EU November 7, 2003 JP December 18, 2003 |
| Genre(s) | First-person shooter |
| Mode(s) | Single player, Multiplayer |
| Rating(s) | BBFC: 15 ESRB: T OFLC: MA15+ PEGI: 16+ USK: 18+ PEGI: 15+ (Finland) |
| Media | CD (2), DVD or Steam download |
| System requirements | 600 MHz CPU, 128 MB RAM, 1.4 GB Hard disk space, 32 MB GPU |

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